Quantcast
Channel: Musings of a Sega Racing Fan
Viewing all 48 articles
Browse latest View live

ITS THE HARBOWL, GUYYYYSSSSSSSSSS

$
0
0
Ok, how about the NFL games.  I want to make this super-duper quick cause I want to get back to teh racin gaemz...

49ers at Falcons.  Both these teams suck.  As a Saints fan, I have to hate both of them.  The Whiners and their fanbase are a bunch of thugs, Colin Kaepernick trademarks his ego move "Kaepernicking," Jim Harbaugh is demented, Vic Fangio (LB coach of the Saints Dome Patrol) now works for them.  But now I kind of like them.  They play tough football.  And Jim Harbaugh is an inspiration to us all.




My face when EA announces a new Need for Speed.

Now, how about the Falcons?  The Dirty Turds suck, I'm tired of how Madden rates them higher than the Saints EVERY YEAR, they sort of "assed" their way into the playoffs, got lucky, watched the Seahawks D die with 30 seconds left and Pete Carroll call the stupidest timeout in my entire life (then flip out and ask "who called that TO???").  There's some serious schadenfreude going on in the Saints fanbase--like a Falcons playoff choke-job is the second best thing to a Saints Lombardi.  But really, the amount of hate between Saints & Falcons is like the Hatfields & McCoys...you hate them because they hate you and it never ends.  But it's OK, it's just sports so it's just for s***s and giggles.  Having so much fun watching Matty Ice melt and Roddy White trying to push off big 9ers defenders to no avail.




DOOOOOOOOSH, there goes all my Falcons SB merchandise sales.

This is the part of the post where I express my sympathies to Tony Gonzales (whom, like Tim Duncan, always look like he's crying when losing) cause he's going to retire.  Just like everyone else said.

So.....how about the Ravens & the Patriots?  Geez, the Patriots s*** the bed.  The Ravens were my sexy pick for AFC Superbowl (vs. Saints...but Bountygate put a stop to that).  Ravens made it to 1,000,000 road AFC Championship games in a row so they were due.  And how about ESPN and the sports media...Ravens at Broncos.  "Manning and the Broncos are unstoppable, they will win," everyone said.  RAVENS WIN.  Next week, "Brady and the Patriots are unstoppable, they will win," everyone said.  RAVENS WIN AGAIN.  Sports media pinheads ride the jocks of these big market teams/QBs so I'm not surprised.  Another reason to change the channel.

Ray Lewis has one emotion left--crying.

Obligatory "lol Tom Brady" commercial.

Classy Patriots fans

So WE HAVE THE HARBOWL NOW.  Two coaches...two brothers.  Did I mention they both have the same last name?  Seriously, their names are Jim and John Harbaugh.  I pick 49ers over Ravens by 2.  It'll be a dumb score like 20-18 (Ravens 6 FG's).  But it'll be a good game for everyone.  And when he comes to Nawlins, I hope Roger Goodell dies of gonorrhea and burns in hell.  NFL sucks.  SEAN PEYTON IS BACK...


GET OUT OF DA WAY, GOODELL

And....a special thank you to a great college football coach, Nick Saban.  Thanks for giving us two anti-climatic National Championships in a row.  And Manti Te'o's girlfriend, it's a story about an imaginary person, WHO CARES.  Football sucks and I doubt anyone reading this blog even watches it.

...by the way, one more thing.  It's about TV.  I saw a few of these American Idol episodes and this show is as fun as picking at scabs.  Over 12 years, this show has gone from good-to-bad-to-laughable-to-mediocre.  Affirmative Action Idol and The Wheel of Misfortune are on display here.  Picking off white guys with guitar (dead serious, they want NO ONE playing instruments this year).  Playing that stupid Philip Phillips song.  Even did an audition show at Charlotte Motor Speedway (on sacred racing ground...those heathens).  Even Vote for the Worst is shutting down after this season.  If not for the discovery of Top Gear U.K. on Netflix, I would've shot my TV with my assault rifle...one of the very assault rifles the US Government wants to ban.  THE END.

When in doubt, keep calm and watch Top Gear.

My Friend Met Peter Moore

$
0
0
A FIEA friend of mine (and fellow blog reader) works at EA. Was taken out to EA Redwood in Cali where he got a photo op with ex-Sega of America CEO Peter Moore. At this moment, Peter flew back to Florida to attend the Daytona 24 Hours. Sweet, so he's a Sega Racing Fan too?

Pic was posted with friend's permission. And no, I didn't ask him to ask questions for me. And I will conceal his identity. Cause all EA employees must remain anonymous for their own safety (Redditors ...angry Redditors everywhere).

"I know you, you're the asshole that gave away Shenmue to Xbox." No that's not what he said, rofl.

Today Was A Good Day

$
0
0
I recently got a job offer at a studio in Orlando, FL as a Junior Software Engineer (fancy name for "Game Programmer").  I can't tell you what company this is but I may do so eventually.  Again, it's not a racing-centric studio nor is it related to Sega so throw out Firebrand and Sumo Digital.  A handful of my classmates will be working there too so I'm not alone like I was at my previous internship.  I will hopefully be more motivated by this workplace too (unlike last one which left me out to dry, really).  Seriously, being able to hang out with many of my classmates (including those working at other studios in Orlando) is a big deal for me.

It's strange...I don't know what game I'll be working on until I accept the offer.  I have a feeling it'll be an FPS or adventure/puzzle game.  It's like Let's Make a Deal...I can harass that 90's Arcade Racer guy and work with him.  Or work on Super Sprint.  Or I can make a ton of money on some mysterious video game.  I think I'd go with the money.  I need that experience so we can go to Sumo Digital and make Daytona USA 3!!!

I'm starting March 4 (possibly later) which is kind of good since I wanted the assurance of having a job on top of getting a long break.  So I'll hang out with my family, work some more on personal projects, drive my car around Louisiana, possibly go back to Florida for the Daytona 500 on Feb. 24th and chat with friends until I work again.

Today was a good day.

Have I Made A Difference?

$
0
0
One of the things I aim to do in this blog is to keep from turning it into a journal. It's great to talk about how I feel or what I've done lately. But the last thing I want to do is turn this into a LiveJournal where I talk about my reoccuring depression every other post. No one's into that, we're here to talk about the games. But I have to bring this up.

From the announcement post of The 90's Arcade Racer, John Marine leaves a comment:

You (and/or the developer(s) of this project) would reach hero status if this project ever materialized. I certainly applaud your desires for this one. SEGA Super GT/SCUD Race sucked my coin wallet dry. I've played that more than Daytona USA, and MANY more than Indy 500. I like Daytona USA though I've played Super GT more than Daytona USA and Indy 500 combined. Best of luck to you with this deal.

Truthfully, I don't feel I deserve credit for the creation and persistence of The 90's Arcade Racer.  I upped the donation to 90 quid ($143) which gets me a logo on one of the cars.  Yet there are at least two people who donated 750 quid ($1189) which is a hell of a lot more than I did so if we're assigning a person's value by how much they donated to the project, then I'm not terribly important.

So how about working on the game?  Well, I got in touch with the guy, exchanged a few words and I threw out some ideas.  I also offered to help work on the game, even for free.  Yet the guy politely said no.  Money-wise, he's going to get the 10K pounds he needs.  He's currently in touch with a publisher and the game has a great chance of being on PC and Wii U (Unity engine is now Wii U compatible, oh joy).  It's understandable because A. it's his baby and I don't think he wants someone else messing up what he's done so far and B. he lives in Greece, I live in the USA...kind of hard to coordinate game development with people on the other side of the globe.  So The 90's Arcade Racer is out of my hands, even though it never was in my hands...you just hope for the game's best now.

It's just discouraging to me to see all this Sega racer stuff fly by me...  Look, they ported Daytona USA to XBL/PSN.  Look, El Semi and Bart made Model 2/3 emulators.  Look, Sumo Digital makes two Sega All-Stars Racing games (puts the Hornet in the second one).  Look someone made The 90's Arcade Racer.  But all I could do was play cheerleader in a small Blogspot and say "yeah that's awesome, I'm stoked."  But I had no say in any of these things.  The fact I became a fan of this Sega "franchise" so late and how it suddenly flourished in the last few years really is pure coincidence.  At least I think so.

Geez, I wanted to help Sega but most every time I tried to make a move, I miss my chance or I get shut out.  The only things that come to mind were the Daytona USA 2 image compilation on Photobucket and first soundtrack uploads to YouTube.  The Daytona 2 Forza 4 cars were great but were practically busts in terms of actual downloads.  Back then, these things were exclusive, now it's common knowledge amongst Sega fans.  Maybe these things were part of a Butterfly Effect but I'm not sure.

Then I moved on to this blog which I thought would be a great venue to get ideas about Sega racers and game design on paper.  Over the past three years, I don't know how many regulars I really get because my stats are so botched from these Google spambots and image searches.  But there have been a couple of times in past few months that I looked at the blog and thought "Damn, this is really stupid."  Am I posting things that move Sega racers in a POSITIVE direction and not just preaching to the choir?  Doesn't help that the one racing game I worked on so much in the last year was not even a Sega racer...it was Super Sprint and even still, it wasn't THAT well-received and I still hover in and out of wanting to work on it again.

I feel like I was born at the wrong time.  I also feel I wasted so much energy on frivolous things that don't mean anything now or in the near future, like Counter-Strike maps, Rock Band, and Xbox Live achievement points.  There's no telling if I did a good job trying to promote Sega racers.  I hope I did.  I'm not asking for pity messages but that's what I've been thinking the last few days and I'll move on to more fun-tastic racing game posts.  I'm trying guys...until then, now you know how I feel and I'll be back real soon.

Sega All-Stars Racing: You Mad?

$
0
0
Hey kids, I'm back after watching the Forty-Whiners beatdown on Sunday night!  So Sumo Digital just announced a new playable character coming to Sega All-Stars Racing: Transformed.  And guess what--being the Sega Racing Fan that I am, I have the inside scoop on who this character is.



It's none other than everyone's favorite NASCAR driver, Dale Earnhardt Junior!!!  That's right, Sumo Digital is now 2 for 2 when picking the most overrated drivers to become playable characters in their game.  Too bad he drives the stupid Avatar car...and has the stupid Avatar voice.  Price for this DLC character?  Seven dollars.  What a piece of s***.


Well, we now know one thing about Danica.  Ricky Stenhouse, Jr. called Danica's cell and they're goin steady.  Danica chose to divorce her husband of seven years for RICKY STENHOUSE, JR, a villain of Sega who put a stop the Sega Sonic car's victory.  Frickin Ms. Benedict Arnold here, Danica is a SEGA TRAITOR and a filthy whore!  Speaking of Ricky...


Me: OMG guys, Junior won a race!!!
You Gais: NO WAY!!!!!!!!! *thinking it's Dale Jr.*
Me: Nope, Ricky Stenhouse, Jr.
You Gais: FFFFFFFUUUUUUUUUUUU...!!!!!!

Also, Danica has set a world record for being in the most commercials for one company (Go-Daddy).  12 Go-Daddy commercials and I don't even know if that includes banned ones.  Yeah, that SB commercial where she stood there and watched the babe and the nerd make out (with the grotesque sound of moving a spoon through a bowl of macaroni & cheese), yeah WTG Danica, you're doing a damn fine job I might add.  At least you're not the one doing the kissing...

But that's beside the point cause I've been playing Sega All-Stars Racing: Transformed some more and I'm going into EPIC BEAST SWAG mode.  Look, I leveled up all the characters.


Hmm, let's count, shall we?  One, two, three, four, five, six, seven, eight, nine, ten, eleven, twelve, thirteen, fourteen, fifteen, sixteen, seventeen, eighteen, nineteen, twenty, twenty-one, twenty-two, twenty-three, twenty-four, twenty-five.  Twenty-five characters, all mods unlocked.

I did a lot of leveling up in the Grand Prix modes.  The goal--to play the Expert Grand Prixes (???) and get the lowest combined times.  And what has went down is a thing of beauty.

I'm only the #2 Hornet in the world, lost by .07 seconds, smh.

#4 in the world...as Pudding.

!!!!!

OH YEAH, look at these times.  NUMBER ONE in the WORLD on Dragon Cup Mirrored.  I'm the best Sega All-Stars Racing player there ever was.  "One v. one me, you piece of s***, uhhh..."  Tell em why you MAD son???  Sure, send the ten plagues of Egypt after me...swarms, drones, tornadoes, ice cubes.  I love the irony of the Hornet dodging a swarm of actual hornets.

Lucky for you guys, during the time I was writing this article, my online ranking went down 200 points because of BS glitches and general abuse. Oh, and my batteries went out THREE times on Galactic Parade so Merry Christmas, f***ers.  So I got s*** on today but I'll be back!

A common sight on Sega All-Stars Racing Day.

Hey, you know the drone (red shells) you send out are really mini-versions of the car you're driving?  Look at the mini Hornet.  "Go get him son."  "BUT DADDY I DON'T WANT TO DIE!!!"

I'll have you know this is against Expert CPUs (watch out we got a badass here).

Now, about the drone (AI) cars.  We had a long talk earlier about the drones being no-good cheating bastards.  Well, it turns out that I DO think the drones cheat.  It seems as I pushed the cup times lower and lower, the AI was still able to keep it close and maybe put me 2nd in a few races.  That didn't bother me since I was going for time, not for the win.  Truth is the AI doesn't cheat THAT bad.  Some things people come up with like "The AI shot a rocket backwards at me and I got hit, bawwww," are just ridiculous.  If there's a driver ahead or behind you carrying an item, then rub two brain cells together and KEEP OUT OF THE LINE OF FIRE.  Problem solved.

Besides, I recall not too long ago playing one of the World Tour missions on C class.  The reason why was to unlock some stickers by playing on the easiest difficult.  And I gotta say playing on C class is SUPER F'N SLOW.  Like those of you who can't even break out of B-class, you're only experiencing a fraction of the fun that you would at S-class.  Seriously, when you're playing on S-class and haulin' ass, it's so much fun.

Now I'm just playing as AGES.  All other characters are irrelevant.  I do look at the GameFAQs boards on occasion and all the topics are now about people bitching about glitches and game design choices.  Some people are even complaining about AGES's inclusion, saying he's "out of character."  You kiddin' me?  The Hornet is a LEGEND.  The F-14 Tomcat is a LEGEND.  The Dreamcast controller is a LEGEND.  AGES is the best thing to happen to the Sega All-Stars Racing franchise.  People don't know what they want with this game.  On one hand, people complain about Sonic being in a car.  On the other hand, they want to axe all non-Sonic characters and replace 'em with Sonic ones.  I don't get it.

So Sega All-Stars Racing: Transformed is now out on PC.  Go get it if you like and play the game at 60 FPS (although I don't feel like reunlocking AGES's console mod).  Next post will probably go over this game some more.  Bye guys.

Sega All-Stars Racing Has Its Bugs...

$
0
0
Look, let's get this topic over with.  Sega All-Stars Racing is fun.  Quite possibly the best racing game not to originate in arcades for years.  But it has its flaws.  The cheap AI is one (I guess so, everyone complains to this day).  The on-disc pre-order DLC for Metal Sonic & OutRun Bay is another (no way the DLC is 700 KB in size, it's already on the disc).  The online collisions are a BIG one (once got knocked the wrong way at the VERY START of a Sunshine Tour race...still came back and won).  But track glitches that affect lap times?  Yeah, the worst.  90% probably won't care because you'll play the game normally and be happy.  But if you have OCD and don't want this to turn into another Mario Kart glitch-fest, well, you're gonna have a bad time.

A common theme of these glitches is getting airborne and then crossing some plane (the "finish line") or just warping through the level boundaries.  This seems to happen in plenty of the courses as you'll see here.  I don't know how hard it is to execute each of these glitches (or if they can still be done at the time you're reading this) but this is just me posting after some mild research.



Sky Sanctuary: Halfway through the land portion of the track, just turn hard right into the abyss.  You'll clip the finish line and end the lap having only traversed about 30% of it.




Temple Trouble: Same concept as above but now you can skip about 95% of the track if you dive-bomb hard right on the water ramp at the very start of the course.   Also, DarkspinesSonic, you have the best YouTube intro ever.  Tired of these long-ass intros with the Zelda/Smash Bros/Resident Evil clips set to obnoxious music, I mean JUST POST YOUR USERNAME AND START WITH THE FEATURED PRESENTATION ALREADY.  Stay classy, my friends.




Shibuya Downtown: On the third & final jump, the finish line plane can be crossed if you turn hard left and fall off the course.  The result of the play is a TOUCHDOWN (someone explain the Dallas Cowboys stars in the JSR levels, really people).




Carrier Zone: Once you turn into a plane, start barrel-rolling into the carrier and you'll break out of the playable zone.  Then you can fly over the finish line three times and finish in record time.  Against regular AI opponents, DarkSpineSonic is able to come in 1st-2nd-3rd-4th with four human players but only one controller.  ACHIEVEMENT UNLOCKED!!!




Galactic Parade: Same song & dance as previous vid.  Break out of the level in the plane section using barrel rolls.  Then do a little circle around the finish line to get a sub-10-second lap.  The game will actually tell you "New World Record," nice.




Various Tracks: For a change if pace, this glitch had nothing to do with shortcuts. In any standard arcade racer, if you stall/stop moving for a few seconds, the game will teleport you back on course and help you on your merry way (San Francisco Rush is a good example of this).  Yet when Sega All-Stars Racing teleports you forward, it may take you past a transformation game without transforming you...it means driving a car on water, a a boat on an air section, just screwed up things so check it out.




Seasonal Shrines: Another useless yet fun glitch. In the boat cave jump part, if you barrel roll into the wall, you may actually clip the wall and propel the boat onto a land section. The only way to move the boat on land is to roll sideways...  I had something sort like this sort of happen on Chilly Castle...hit the left part of that ramp in the boat section and floated through the ceiling for a few seconds...thankfully I landed back in the water again like there was no roof in the first place.  LOL




Dream Valley: Skip to 3:15 in the video. In a 3-lap Dream Valley race, early in Lap 2, if you take a hard right instead of a hard left coming out of the first little tunnel, you may get credit for finishing Lap 2.  Somehow the game assumes you traveled through the whole course at LUDICROUS SPEED in a single frame.  This is just one big WTF especially since, unlike the other glitches, you're not even close to the finish line!




Dragon Canyon: I think this one only works online.  In the plane section on Lap 3, if you fly over the bridge where the finish line is, you can get credit for finishing the lap RIGHT THERE.  Like the Shibuya Downtown glitch, just crossing the plane, regardless of how many other "checkpoints" you drove through, gives you the lap.

........

So what do the glitches mean?  Well, Sumo Digital has to release a patch.  But guess what?  Each patch on Xbox Live costs $40,000 (at least it was a few years ago).  I mean, think about it.  First, you have to reproduce the glitch.  Then you have to fix it.  Then you have to playtest it to make sure it stops the leaky faucet.  Then you have to hand it to Microsoft who has to playtest it too to make sure it doesn't break the game completely.  Then MS puts it on the server and forces every person who signs in to download it, taking up more bandwidth & stuff.  And this is just for one console--who knows what it's like for Sony or Nintendo.  The process of merely patching a game is a tedious one that can take months so I'm not surprised if Sumo is waiting to fix as many bugs as possible for releasing a patch.  Hopefully, they can fix these stupid shortcuts because they seem like low-hanging fruit that a couple of rubbish programmers forgot to pick up on.  "To err is human," OH WELL.

But it's not just fixing the glitches that ends it.  It's also about blowing up the leaderboards.  Anyone who posted a time that exploits the glitch will be removed.  Sounds fair, but odds are a bunch of good times that didn't use shortcuts will be erased too.  This also doesn't include the Grand Prix records I posted about before (basically four 3-lap races where no ghosts are provided so you really can't tell if the user glitched or not) so those'll have to be blown up too.  It really sucks and I'm not knocking on people for using glitches cause people do them ALL THE TIME in speedrunning and they do take skill to use even if they are cheesy and break the spirit of the game.  Call me old-school but I like racing games to be about racing, not jumping outside the level and being teleported ahead of the finish line and other nonsense.

By the way, our precious little Mario Kart is not immune as well.  Check it out:



Mario Kart 64: The metagame can be broken down like this--pick Toad/Peach/Yoshi and jump over barriers and teleport outside level only to have Lakitu drop you off a lap ahead.  I know it's an old-ass game that can't be patched (cartridges, remember) but yeah, here's an example of a game where all the rules are broken.  Have fun, kids.




Mario Kart Wii: Even new MK games are vulnerable.  The infamous Grumble Volcano shortcut--at the start line, boost onto a rock to the left of the finish line.  Drive around in a circle on that rock and the game'll assume you traversed the whole course and will credit you a lap each time.  Brilliant work, Nintendo.  But I don't think there's many glitches like this in MKWii altogether so suffice to say Sega All-Stars Racing is probably worse.


That's just a tip of the iceberg for glitches--do some research on your own if you like and discover a treasure trove of programming follies.  And now you know the rest of the story.  GOOD DAY.

SEGA NEEEEEEEWWWZZZZZZ

$
0
0
Now, about old-ass Sega news that I didn't bring up until now, rofl.

First of all, The 90's Arcade Racer has met its goal of £10,000 ($15,521)!!!  WE DID IT!!!  The Kickstarter raised a grand total of £16,309 ($25313).  By its release in Dec. 2013, it should have:

* A total of eight cars--2 stock cars, 2 F1 cars, 2 McLarens, and 2 "bonus cars".
* Three tracks each with two different layout variations, forward/reverse, and day/night features.
* A drift scoring system.
* Arcade and championship modes for each car type.
* Leaderboards.
* Available on PC, Linux, iOS, Android, and Wii U.
* Possibly more features to be announced in the future...

This list was "confirmed" by an e-mail update I got for donating the £90 ($140) to the project.

Now, when I made whatever limited communication with the guy, I brought up a few things.  I inquired about manual transmission.  I really hope he's able to get that in but with the 6-gear shifter, it might be particularly hard (Daytona USA and Scud Race both used 4-gears).  And then there's the car audio which I think he needs to kick up the bass volume if he can.  Also have the car lean more in the turns and emit more tire smoke.  Basically stuff from Need for the Sense of Speed post...how to get great sense of speed in your game.  And no, I didn't link him to this blog, that would just be stupid of me.

Also I might add that today I'm a lot poorer.  And a lot more depressed because woe is me, all I can do is sit here and watch everyone make Sega racing games besides me.

But I got interesting news...if you happen to be a real-life race car driver AND a playable character in Sega All-Stars Racing (I'm talking about Danica Patrick), then you're happy dancin today.  Cause you qualified on the pole (1st place) for the first time in the history of ANY NASCAR Cup Race (the Daytona 500).



Well, shit.  If Danica actually wins this race and/or many others, I'm going to be kicking my own ass all the way back to Florida knowing that if Danica had only gotten better JUST A BIT SOONER, she could've won the Texas Nationwide race in the Sega Sonic car.  I have nothing against Danica and I actually kind of like her (as a driver, idiots) but her suddenly becoming good post-Sega is just one big WHY???

EDIT: Well to go over more Danica stuff.  Yes, she still has a "Sonic" sticker on her GoDaddy car.  Yes, she just appeared in another Sega All-Stars Racing commercial.  Yes, I would be "happy" for her if she won (though I don't think she will...starting position means next to nothing in NASCAR besides to intimidate the competition).  But talking before about the difference between racing aficionados and gamers who simply like racing games, I don't think Danica (or any real life driver, really) would do a good job promoting Sega All-Stars Racing.  So if she won in the GoDaddy car, well...I don't think Sega has much to gain anyway.

Now for news actually pertaining to Sega.

The big story for all Sega fans...Microsoft admits not buying out Sega post-Dreamcast era due to "lack of muscle."  Okay, I'm not really surprised or offended by this.  Am I supposed to be mad that Microsoft didn't deem Sega worthy of being bought and basically left them to die in the post-Dreamcast era?  Basically, Microsoft got what they wanted out of their Sega partnership and that is the launching of their own console (the Xbox).  Plus they got ex-Sega of America CEO Scumbag Peter Moore (who now works for EA Sports).  Sega has some of the greatest IPs under their belt (Sonic, arcade racers, Genesis/Saturn/Dreamcast stars, etc.) but why Microsoft passed up on them, I don't know.  Because they're not gritty FPSes like Halo, yeah that makes sense.  Besides, judging from where MS is now, was that really a good thing?  Look at Rare, a smaller company bought out by MS but aside from Viva Pinata, they've just sucked recently.  Good riddance, Microsoft.

Speaking of company cannibalism, I remember a while back how Kotaku said that Sega planned to buy out Disney.  DISNEY.  Quick lookup on Wikipedia and right now, Disney's assets equal $75 billion.  I really don't know what Sega's are but after this whole 2012 restructuring, I bet it's less than 10% of that.  What was Kotaku smoking...

And then there's Aliens: Colonial Marines!  Gearbox, what...a...disgrace.  Frankly, I don't give a crap about the game at all--it looks like another linear sci-fi shooter, I'm not too keen on the Aliens franchise, and it doesn't have ANYTHING to do with traditional "Sega-go-lucky-blue-skies" theme (other than the Sega logo on the box).  The only reason I really care is because this is supposed to be one of Sega's big moneymakers for the year and now I hear the game is so bad that people are canceling preorders by the thousands!  Anytime Sega fails, I die a little on the inside.

Right now, there's rumors being spread about how Gearbox dropped the ball on Aliens and this is the best TLDR version I got.  If I'm wrong on some things, feel free to correct me since the situation is rather nonsensical:

* Sega and Gearbox agree to a new Aliens game starting in 2006.
* Gearbox works on Aliens (under the project name "Pecan") for four years.  Game looks "good" but Gearbox is working on other projects at the time such as Borderlands so there's a lot of feet-dragging going on (list of Gearbox games by year here).  Sega is obviously annoyed.
* Gearbox, now preoccupied by the GOTY Borderlands 2, outsources parts of the game to smaller studios, most notably TimeGate which'll handle the game's campaign mode.
* However, TimeGate falls way behind and even removes a bunch of features that Gearbox added previously.  The s*** hits the fan for Gearbox.
* Sega, pissed off that the game has taken over 5+ years, demands it be finished soon.  Gearbox then hastily spits out a final product held together by duct tape and Elmer's glue.
* Reviewers bash Aliens: Colonial Marines to no end.
* Gearbox developer goes on defensive explaining what we know here.  Sega employee teases a lawsuit against Gearbox because they "spent" all the money on Borderlands 1/2 development.

I don't hold Sega culpable for this mess.  Gearbox butchers Duke Nukem Forever, let it slide, now they butcher Aliens: Colonial Marines and that's strikes two & three, you're out.  But Sega IMO really has to cut out these movie IP games.  First it was Iron Man, Thor, Captain America, now Aliens.  None of these games were that good in the first place.  STOP IT SEGA, GO BACK TO DOING WHAT YOU DO BEST AND CHANNEL YOUR OLD CONSOLE-ERA SELVES.  SUPPORT UNIQUE VIDEO GAMES BESIDES THESE GRITTY FPSES THAT DON'T STAND A CHANCE TO THE TEN-TON PURPLE GORILLAS IN THE ROOM. End of this nonsense.

Was going to talk a bit more about the new video game consoles but this post has gone on long enough.  More pettiness coming your way in about five days, sixteen hours, forty-five minutes, and two seconds (get a stopwatch, I might be off by a few days tho).

Daytona 500 And Super Sprint BUMMER...

$
0
0
Kinda crummy news going on with my life.  I want to get this now before I start rambling about video games like a madman again...

First of all, I talked weeks, even months ago about going to the Daytona 500.  It's on the 24th--five days away.  I planned on going with my dad.  But it looks like I won't be going at all.  Here's why.

My grandfather (my father's father) is currently in a heart hospital.  A few days ago, he got hit hard by "septic shock" (bacteria poisons your blood) which came about from previous pancreatic cancer surgery which punctured his colon.  For a moment, we thought he was going to die.  Thankfully, he is making a recovery but not a really great one.  We still don't know if he's going to leave the hospital any time soon.  Because of this, my dad doesn't want to take off to Florida for a few days when his dad is in this condition.

My grandfather (aka. "Grump") is 76 and a real hardass.  But a good hardass who hunts, sips his crystal beverages, works out, runs a chain of tobacco stores (which are sadly fading away due to government regulation and dropping perception of smoking by the general public), and has great genes (which thankfully I've inherited).  He doesn't talk much but admires that I've made it so far through school so even if I never talked to him much, it would really hurt to see him go.

Besides, even if you take Grump out of the situation, I still am uncertain about going to Daytona.  The race is Feb. 24th, my birthday is on Feb. 29th (well, 28th), and work begins on March 4th.  If I go to the Daytona race, I have to leave home early and am "stranded" alone in Orlando for about a week.  But if I don't go, I can spend more time (especially my birthday) with my family.  So what's it going to be really?  Looks like stay is my only choice.

Also, the main reason I really wanted to go to Daytona was to get a picture with another cheesy Sega/Daytona USA 3 sign.  Something like "Thanks Sega for putting the Hornet in Sega All-Stars Racing.  Now where's Daytona USA 3?"  But the first pics I took were cool but didn't make as big of a splash as I had hoped.  I could try to photobomb the Daytona 500 but I have a feeling the staff wouldn't take kindly to signs and/or people standing near the fence.  I feel I got lucky that the sign wasn't confiscated in the first place.

------------

And then there's Super Sprint.

I'm telling you, I always get this post-Christmas lethargy which usually lasts two/three months.  It happened to me last year (during FIEA, sheesus) and now it's this year.  Sleep cycle gets all messed up and I don't take on any really hard tasks.  My best guess is that once the Christmas season ends, my body goes into shock that the vacation is really over, the Christmas lights are taken away, and the weather heats up again.  So I still party in order to crash face-first into depression once life actually begins again.  Either way, post-Christmas always sucks for me, work or leisure.

The lethargy got in the way of Super Sprint.  I was working on the game a few days before Christmas but then I kind of stalled.  I was working on keyboard configs which I managed to get in with a options screen and the ability to save your configs when you close and reopen the game again.  I also began to implement leaderboards into the game which save your fast times & high scores.  I also bought a Logitech controller to program in joystick functionality (I know emulators can use them).  But none of those things are really finished and I have to finish the keyboard config and a few gameplay kinks and get the game out now before everyone thinks I gave up on it.  Just gimme a week or two then I can get a 1.0 version (under a new name besides Super Sprint...to avoid copyright woes).  Then I refocus on more advanced features and stuff.

Programming is like trying to glue a bunch of tangled wires together anyway so if I'm not in the zone, it's tough, you know?  Oh snap, that's right, I have a job in two weeks so if I don't get my s*** together, my ass is going to be out on the street.

EDIT: Sorry guys, should've thrown this in here sooner. I know nobody gives a shit about Super Sprint anymore especially with The 90's Arcade Racer on the horizon. But I have to "finish" it for myself since it's my cross to bear. Also, like I said many, MANY times before, this may be the last time I ever get to work on a racing game again. Sumo may not want to hire me, Firebrand clearly didn't want me, and with the sad sorry state of how racing games are these days AND how what games a programmer likes seems to be worth zero when it comes to the company's decision to hire you, I must proceed with Super Sprint even if it's a catastrophic failure and waste of time. Enough said.

------------

That's about it.  And the Racing Game Timeline needs to be updated too.  Really, guys, I apologize if the blog has been slow.  I've been doing work but at things that are completely different from racing games.  Yeah, that's REALLY about it for now.  Really, goodbye people and fuzzy animals.

New Consoles: More Complaints & Bad Language

$
0
0
Today is a unique day in that I'm in an incredibly foul mood. So expect this post to be laden with all sorts of fucking shit. I don't care anymore. Buckle up kids cause this is going to be a rough ride.

The nightmare that is "next-gen consoles" continues.  I know the PS4 was announced today, I'll get to that POS in a sec.  But let me mention the new Xbox which drops the bombshell...



Look, I know motion controls is the "future" of gaming.  But I will always loathe that piece of shit, the Kinect.  First, I don't know how much this thing's gonna cost (I guess $150 but it may go down over time) but that's just more money that we must shell out.  Then there's the games.  I mean, Microsoft basically WANTS every game to have Kinect support somehow and it'll either A. provide useless features to the game or B. completely butcher the gameplay altogether.

An example of A.  You say "start car" to start a car on NFS: Most Wanted.  WHY IS THIS EVEN NECESSARY???  Sure, I don't mind the "start a car" feature (like in Hard Drivin') but I'd rather turn a key or *LE GASP* press a button to do so.

An example of B.  Sonic Free Riders.  I will NEVER forgive Microsoft (or whoever thought that it would be a good idea to not include REGULAR, OLD-FASHIONED JOYSTICK INPUTS) for butchering this game.  I know Sonic Riders is a "meh" game but I always felt it had some potential if Sega would stop making serious blunders but relying on the Kinect's broken "controls" is the worst sin of all.  So Sonic Free Riders is just a guinea pig in Microsoft's experiment to force people to buy a Kinect.  I  can't stand it, what a piece of shit.
Warning, lots of profanity but who cares.  Fuck this shit.  Fuck you, Kinect.

Oh, and one more thing.  I'm not a tinfoil hat Alex Jones/Ron Paul type, but isn't the Kinect basically a camera that's plugged into the Internet watching your every move as you play the game?  Ooooo, screw you Microsoft for the invasion of privacy.

And then there's the best video game company in the whole world, Electronic Arts.  I'm going to go ahead and post a disclaimer here--I have a couple of really good friends who are actually employed by EA.  They're great people and I'm fairly certain all those guys on the ground level working on the game are avid gamers who want their products to be best as possible.  But I have no respect for the higher-ups at EA who peddle the same bullshit and no matter how much idiots like Reddit Gaming QQ about it, they still suck at the teat of the beast.  I hate you EA.

But what did EA say?  Well, some EA guy's going on about how next-gen consoles won't have backwards-compatibility.  Isn't that great.  We've had the Xbox 360, the PS3, the Wii for about eight years now.  We're sitting on a shit-ton of games.  If those aren't playable with the new console, I simply am not buying it.  I don't care if my Xbox deserves to be in a retirement home, I'm not about to let a massive chunk of my gaming library go null and void purely because Microsoft/Sony doesn't think it's worth supporting.  Yeah sure, there's always the "stream" that they've been talking about.  I know the PS4 has it and you can play PS1/2/3 games on your console.  But only select ones that you probably have to pay for again.  And even still, it's more crap that's only playable through an Internet connection/server (which I'll get to in a sec).

As for used games, well EA does something "right" in saying that they won't completely lock out used games.  But this is the same company EA that'll embrace ANYTHING to ward away used game sales.  DRM's, online passes, shitty Origin sales, free crap if you buy the game new, so big deal.  Like let's talk about the new SimCity.  I have no doubt in my mind that it'll be a solid game (gameplay-wise).  But hell, look at what EA's doing.  First, you have to download Origin (which I will not do, I'm sorry).  Then you have to be online to play it.  Okay, didn't we try stuff like that with Diablo 3 and look what happened with the server downage nightmare?  EDIT:A see-I-told-you-so-moment, BOOM, SimCity servers went down for a day or two now.  There's also the possibility that your Internet connection might be broken.  Whatever, it's just an inconvenience and nothing else, right?

What if, for some reason down the line, EA wants to kill the game.  Unplug the server for whatever reason--EA wants to force us to buy SimCity 6 or maybe the SimCity franchise is just failing altogether so they're going to cut their losses now.  Congrats, we have a AAA-title that can't be played anymore cause the servers have been shut down.  What a piece of shit.  I remember it was't that long ago that OutRun Online Arcade would no longer be supported on Xbox Live and PSN because the Ferrari licensed expired and the game could no longer be purchased starting in 2012 or whatever.  Do we want a bunch of games to live or die by servers that the game publishers themselves can flick a switch and be done with forever?  What the hell happened to just buying a cartridge/CD, popping it into the slot, and just PLAYING IT???

Oh yeah, and then there's this.  Reddit sucks ass but at least some of their members post some smart stuff.  And here's a Redditor posting legitimate complaints about EA's SimCity policies and is subsequently banned.  Yeah, part of it was due to an "error" EA made but still, I have no respect for that company at all.  I will not be buying the new SimCity nor anything else EA gets their hands on.  Sorry.

Anyway, about the PS4, I think I covered pretty much all the aspects (EDIT:If you want a PS4 rundown, check out this infographic) I wanted to about it except for this.  Here's the first racing game to be available on the PS4.  No, it's not another shitty Ridge Racer remake (boy I can't wait for that one).  It's "Drive Club," another little sim racing game kinda like Test Drive Unlimited or Forza: Horizon but with less dubstep and DAT NEW GRAPHICAL PROWESS that'll sell copies.  Give me a break.  Game designers are so out of ideas now that they'd rather just make the same damn racing sim that we've played for the last 15-20 years.  Although had they opted for something more wacky like Burnout, Need for Speed, or even Little Big Planet Karting, I'd probably hate that too.  In other words, racing games nowadays suck.

I know this'll sound controversial but I'm serious when I say this.  I think a good 90-95% of video games nowadays piss me off.  I mean it.  I'm sick and tired of the following (EDIT: added two things):

Sick and tired of games that are more interested in becoming a movie than an actual game and/or try to "grow up" and completely lose all fun in the process (the only exception to this rule is Shenmue cause it's awesome, that's why).

Sick and tired of the antics of EA, Activision, Microsoft, Sony, etc. and how gamers circlejerk but never actually do anything about it besides make stupid Internet memes.

Sick and tired of gamer culture like what we see on Reddit, GameFAQs, etc. and their over-infatution and group-think over the same exact damn game companies like Valve, Nintendo, Bethesda, Bioware, Blizzard, etc.

Sick and tired of the increasing amount of violence & edginess in games and how if you dislike it then gamers will attack you with, "you're an idiot, overprotective, hurting free speech, an insane Fox News right-winger, etc."

Sick and tired of motion controls, Facebook, Twitter, DRM's, online servers, monetization/DLC and and other hoops to jump through getting in the way of playing these fucking games.

Sick and tired of the screen bloom, shaders, motion blur, hue changes, and other unnatural that developers drown their game out with in an attempt to look "edgy" when a simple "blue skies" theme will usually do.

Sick and tired of all the stupid games the developers play with the on-disc DLC, stupid glitches that would take minutes to fix, rushed products, questionable game designs, interference from publishers, multi-million dollar budgets that go to make the game shiny but nothing to do with gameplay, and so forth that inhibit the ability to make decent games.

Sick and tired of the gaming media like Kotaku, G4, Spike, GameSpot, IGN and how they piss themselves over new consoles, companies, and gaming intellectuals like Cliff Blesinski, Notch, etc. while they dump on or completely ignore Sega and their impact on gaming all day long.  Also the self-congratulatory speeches of many of the gaming talking heads/producers.

Sick and tired of Need for Speed and the countless awful remakes that do nothing but retard any advances made in the racing genre.

Oh, and I'm sick and tired of watching Sega retreat back to their abysmal selves every time I think they've redeemed themselves.

Fuck video games.  If it weren't for Sega and the small, no, slim, no, INFINITESIMAL chance of being able to help salvage the racing game genre and blue skies I would never be in this position that I am in now as a video game programmer AKA "software engineer."  I would've bailed and let it go down in the clusterfuck that it's in today.  So help us God, that is all.  Pray I don't get fired in the first week of my new job.

EDIT: Okay, I feel better now so don't be too offended from what I said. :(

If there's anything factually inaccurate about what I said in this post then let me know since I may be emotional and am calling it the way I see it but I'd also wish to be right as well.

...I will end on a positive note.  I was reading a Kotaku article on the Dreamcast and one user by the name of "Daemon_Gildas" who left a very inspiring comment about the Dreamcast's culture:

Honestly, if there is one thing I think the Dreamcast did right, it's that it inspired a "fun" tone of video-games.

I know it's strange to say that, because it literally has nothing to do with the hardware itself, but you have to admit; when you look at the Dreamcast's library, it consists almost entirely of "feel-good games".

Much of that was thanks to Sonic Team, who were really at the top of their game. I mean, hell, even Phantasy Star Online managed to be upbeat, and the actual story consisted of two planet-wide apocalypses!

I really wish games would get away from trying to be "mature" all the time. There was a wonderful article right here on Kotaku a few months back, on how Jet Set Radio managed to be relevant, without being violent (I'm too lazy to find and link it). I think that's something Gaming needs more of; games that exist simply to put a smile on your face, with no other baggage.


Lord bless 'em cause he's right on the money.

Gearbox Gets A Tire Flung At Its Head

$
0
0
This is as brief a post as possible since I'm tired and not in a very witty mood.

So there's Aliens: Colonial Marines.  Everyone knows that was one of Sega's babies.  Everyone knows Sega blew seven years of time & resources on it.  Everyone knows that it sucks.  And now everyone knows that Gearbox basically shifted resources from Aliens to other projects, particularly Borderlands and (get ready for it) Duke Nukem Forever.  This is a great link to read--here's the "anonymous" Sega employee at it again but unlike Zach Morris, this guy actually seems credible.  And even more Sega & Gearbox employees are confirming the same thing.  Apparently all those layoffs and the TimeGate outsourcing confirm that there was foul play here.  Oh, and before you say Sega should sue, apparently they can't because Gearbox basically met the contract and Sega just made a stupid mistake and LET 'EM OFF THE HOOK!!!


It just eats me up on the inside cause you look at it, here's Borderlands (a game I'm indifferent towards) which everyone gushes over "OMG GEARBOX AND 2K, SO AWESOME!!!"  And Sega money basically contributed to it.  But does Sega get anything from Borderlands's success?  No.  What a piece of crap.


And Gearbox CEO Randy Pitchford reminds me of Tim Tebow.  Tebow's a pretty cool guy but Randy's a dick.  I even saw a few job opportunities pop up at Gearbox during my tenure at grad school and there was a slight chance I would've gone but no--they suck, I wouldn't deal with Gearbox ever again.  Again, I hope Sega gets their head out of their ass and does a better job at publishing games where the developers don't wander off like idiots.

And then tomorrow is the Daytona 500.  You know I'm not at the race (I'm still at home in Slidell, Louisiana) and and I sure as heck am not going to drive straight there and buy scalped tickets outside the front door or hang on the outside fence Reese Bobby style, like this:

Well if it isn't your mangy, transient grand-daddy...

But just so you know, there was a wreck on Saturday's Nationwide Race on the last lap (can people finish races at Daytona anymore without a wreck???).  And people got hurt.  If you were hanging on the fence like Reese, well...watch out.


No, this isn't Final Destination, this is real.  At least the friggin grandstands don't topple to the ground!

Chris Graythen from Getty Images with the IMPRESSIVE photograph.

"HOLY SHIT!" indeed...pieces of debris as well as a tire from the wrecked #32 car flew through & over the fence on the final lap and injured 28 people (one in critical condition).  Literally, a 50-pounded shredded tire was on the seat right next to the guy (they're super hot, don't touch 'em).  Where I sat and took pics at the last two Daytona races (see here and here) was awfully close to where that tire ended up.  I was closer to the pit row entrance.  Either way, geez, it makes you think...

Now, this isn't even close to the biggest auto racing accident in history (that would be the 1955 Le Mans where 83 people died and 120 were injured, DAMN!!).  But this just cements one thing for me again and that is....I can't take seeing these wrecks lightly anymore.  I like cars and I know that wrecks are part of the sport but when you got people living in fear of fluke wrecks and debris destroying property and huring innocent people, I can't stand it.  Why I don't like these Burnout games and stuff.  And I know some people are saying "well you go to the race so you're taking a chance."  You wanna see a chance, look at those guys at the rally races which are within a few feet from a car slipping around on dirt.  Here, you're sitting back a couple of rows from a giant tire to fly right at their head.  Bits of debris and smoke, yeah, but heavy objects, no.

Had I been at the Daytona 500 tomorrow, I would've brought another Sega sign and waved it, but there's the chance they could lockdown on keeping people away from the fence which sucks.  So maybe I wouldn't have taken the pic anyway.  Just tragic all around this kind of stuff, NASCAR is getting more disappointing to watch. :(

ENJOY THE NASSCAR REACE

$
0
0
I hope you all enjoyed the Danica 500.  There isn't much to say about this race other than Jimmie won and Dale Jr. and Danica fared well (2nd and 8th respectively).

Gonna go off on a tangent on NASCAR.  I seem to be noticing a trend with a lot of these super-speedway plate races and that is people are constantly complaining about them being boring.  There wasn't a whole lot of passing this race--they rode single file to the finish and anytime someone like Dale Jr. tried to make a pass, no one would help them slingshot.  So Jimmie Johnson with his "cheating" car just stayed out in the lead and despite drafting his ass the whole way, no one could touch him.  Race over.

Overall, I'm just glad to see NASCAR on TV again with the rolling starts and the roaring engines and the burning rubber.  Even if the race is "boring," it's still NASCAR.  DAE LIKE THIS GEM WE CALL NASCAR????


Oh yeah, so leading up to the race, I'm watching commercials and there's this Daytona 500 promo.  Take a look at THIS!!!

"Daytona 2" confirmed for XBL/PSN.

I don't have much to say.  I mean, here's your daily token EA antic/comment but I won't bother with it (related news: Real Racing 3 on iOS/Android is getting butchered by EA microtransactions).  BUT BESIDES THIS...

Today is my 25th birthday.  Happy birthday to me.  I'm getting older, Sega getting older, Daytona USA, Scud Race, Indy 500, OutRun getting older.  We are too old.


* - pronounce this in Jeremy Clarson's British accent

TOP GEAR AMERICAN ROADTRIP

$
0
0
Wow, you guys, the day after my birthday (you READ the last post in full, did you???), I make the 1,635,632th 9-hour Louisiana-Florida road trip back to my old apartment for video game work starting MONDAY.  I only stopped to refuel ONCE.  I'm a boss.

I'm on a Top Gear UK kick.  I was watching it at home in Louisiana on Netflix.  One of the episodes they drive in cheap used cars along a similar route as me.  And this is one thing that happened:


I saw the Florida Road Trip episode and laughed my ass off at this part...it's so brazen that you would paint "MAN-LOVE RULES OK" in pink on the side of your truck and drive through Alabama.  No way, they just did that, trolled 'em, HAHA!!  And Fat Stig, man, the US was the butt of every joke that episode.  I didn't even bother showing it to the rest of my family since I knew they'd flip their s*** over it.

EDIT: Worth mentioning there's more controversial Top Gear episodes like this.  I recently watched the Middle East and India road trip episodes.  When they got to the parts where they showed the "baby Jesus" and the "Shit for your company/Eat English muff" signs, my laughing woke up everyone in the house....come on, get a grip people.

But I don't care.  It's the British humour I like...they make fun of EVERYTHING, including their cohosts whom they insult and sabotage their cars constantly.  I mean I kinda do that, I make fun of every video game there is basically.  And besides, here in the states were are a little bit fat and anal when it comes to these things.  We say 'MURICA, they say INGLIN', just deal with it. I love America but prefer the UK Top Gear to the US one...

Oh, and I'll just leave this here.  Yu Suzuki is considering a Kickstarter for Shenmue III.  Can we raise the $50 mil we need?  I guess so, let's find out!  *sleeps before first day of work*

First Week On The Job & Moar Sega Racers

$
0
0
Well hello there, everybody.  It's been a while since I posted because I've been readjusting to Orlando, particularly my new job and my crappy old apartment.  So about my job, I am a "Junior Software Engineer" at a modest game studio here in Orlando.  I can't tell you what studio it is and I ESPECIALLY cannot tell you what game I'm working on.  I literally found out the game I would be programming for the day I arrived. I will give you a few hints though:

1. It's a third-person shooter.
2. It's done in the Unreal 3 engine.
3. It has driveable vehicles in it.
4. It's a "clean, family-friendly" game (as in I don't find it completely repulsive)

That's all there is too it.  I started working on the vehicle stuff when I arrived!  In a few months, if this game is greenlit, then the game will be announced.  I don't want to talk about it anymore since I've come close to dropping buzzwords that would give it away.

Since I wasn't fired yet, I celebrated by eating five Chipotle tacos and two Jello pudding things.

Oh, also in local news, remember that Warp Derby game made at my grad school I told you about last December?  Well it survived Vertical Slice and will be made into a "full" game by the end of August!  So we all wait in aniticipation for another generic UDK drive/shoot-em-up (just kidding, it'll be awesome).

Also, I'm fairly certain everyone has seen this.  So a site called Liberty Games (which specializes in arcade machines) posted an infographic of many Sega racing games with pictures and a description of each.  I actually got an e-mail from these guys, saying "Hey I saw your blog, we like Sega games too" and other compliments.  I think they may have seen my Sega Racer Timeline (which still needs to be updated BTW) but I don't care, I really appreciate the comments.


You can read the whole thing here. Now I wouldn't say it's the whole history of arcade racers--it's missing some like Scud Race, Indy 500, Initial D, Rad Mobile but it covers many of the popular ones so it's not that bad.  It also mentions Drivemobile, Motocross/Fonz, and Head On (Apply Directly to the Forehead), old-ass games that only teh hardcore Sayguh nerdz would remember.


Look at it...just look at it...that's the first Sega racing game there, ladies and gents.
1968, the birth of a movement.  THANKS, FLIPPERS.

Great job Mr. Poster Artist, it's like I'm looking at a colorblind test!!

Anyway, one more Sega racing game I never knew about until recently.  It's called "Storm G."  It's one of those strange Sega "amusement park" arcade games that you'd find at the Joypolis park in Tokyo.  You drive a bobsled through a bunch of pipes (errr, F-Zero?  STUN Runner?)  as the capsule-shaped cabinet rolls back and forth.  I imagine a couple of visitors had become ill playing this but it doesn't look as violent as you'd think.



I'll get back to you guys later with a couple more racing games and EA diatribes.  Just be patient.

Patient, MY ASS.....

SimCity Razed To The Ground

$
0
0
You know what guys, the EA circlejerk must continue.  "SimCity 5" is one of the most broken pieces of trash in recent history for a multitude of reasons.  I won't parrot the news but rather just give you my quick opinions as to what went down.  But first, a quick recap in case you simply haven't paid attention or you're from the future:

EA and Maxis announce SimCity 5 will only be playable via online connection.  Game is released and the servers keep crashing.  Hardly anyone can sign in and play it and those that do can only play for minutes before getting disconnected.  Those that do play it find the game has a multitude of flaws such as the city borders are too small and the traffic pathfinding is hideously broken to the point the game is hardly fun.  Maxis starts slashing features in a vain attempt to fix it, such as removing the fastest game speed and leaderboards, with little success.  Eventually Maxis & EA "fix" the servers, but not before a bunch of gamers complain about wanting to patch the game for offline play (LORD BLESS 'EM).  Maxis says "maybe, maybe not," EA say "no it can't be done" but hackers prove otherwise and prove that EA's PR machine is either ignorant or a bunch of liars.  EDIT: Oh, and you don't even need to be a l33t hacker to play offline--just change two config values in a text file (although you can't save your game offline).  Oh, and EA CEO John Riccitello rEAsigns.  In the meantime, anal gamers do what they do best and that is run to Amazon and other rating sites just to "stick it to the man" by downvoting the game.  DAMN IT'S A GREAT DAY FOR REDDITORS EVERYWHERE (kinda shitty when you think about it.../r/gaming sucks is abysmal too)...

Emphasis on the words: LIMITED EDITION.

You know, maybe EA is not to blame for all this.  Maybe this is Maxis' fault.  Good little Maxis with the Stockholm Syndrome, running to defend poor daddy EA, "it's not their fault!!!"  Yes it is, even if they weren't directly involved with the SC5 Lockdown.  They're like the problematic child on the playground who's always coincidentally around whenever trouble strikes.  SimCity 5 disaster?  Mass Effect 3 ending sucks (plus the on-disc DLC)?  Origin "spyware" and lousy customer service?  The assimilation and dismantling of smaller studios?  Monetization spam in all their games?  Need for Speed sucks?  There's just too much crap EA is tied to at this point for one to say "well, it's really not their fault" or "you people are overreacting."  If crap like SimCity and Need for Speed are the "future" of gaming, then I will not stand for it.


Look, here's a video. Despite how utterly embarrassing it must be to be this guy, there's one line the guy drops half-way through the vid that really gets to me. "When the servers go down, you can't play the game anymore." I pointed this out before but I guess now it's official--SimCity 5 will be NULL AND VOID in a couple of years. Tell me, how asinine is it that I can pick up a 24-year old copy of the original SimCity on the PC (1989) and still play it to this day yet in 24 years from now (2037) odds are I won't be able to play my copy of SimCity 5? I mean, not just the multiplayer aspects, the WHOLE ENTIRE GAME will be gone by then! For you "games are art" folks out there, isn't that kind of shitty--like burning a museum full of paintings or sculptures? It's 2013, I think we can preserve everything on computers, especially if its a game from a wildly popular franchise such as this one.

But this is the "rebuttal" of my point and it is this: How do we know if people will care about SimCity 5 in 20+ years?  And wouldn't there be a better SimCity out by that time?  Good question!  We don't know what people are going to want in the future.  But look at today--some of us still care about old games like the SimCity 1-4, Pac-Man, Street Fighter 2, Doom, DAYTONA USA, OUTRUN, and so forth.  It's why we have crap like emulators & ROMs for the sake of preserving these games "forever."

Also, who's to say the next SimCity will be better than SC5, or better yet, even exist at all?  Game franchises have fallen off the map before.  Tony Hawk's Pro Skater is a great example.  Loved the series up until Underground 1 but then it went downhill from there.  Underground 2 and American Wasteland's story and designs got less appealing and glitchier in nature but were still "playable."  Then comes Project 8 with a brand new engine and the game is even less fun.  A few games later and you have Tony Hawk: Ride.  Hell, at least I can still play the old Tony Hawk games so we should be thankful!

But yeah, we do know that SC5 has gameplay flaws and can be played offline but we don't know where it'll stand in a year or two--Maxis and EA may relinquish the game and allow modders to salvage it at last but otherwise, I'm not holding my breath.  I've been a SimCity diehard most of my life, playing the crap out of SC2000 and SC4, but now the series is dead to me.  Congrats EA on strangling another one of your franchises to death.

Also, here's another thing that really sucks about this DRM.  It doesn't allow any kind of user mods whatsoever.  Look, I've played enough of these old PC games where you can create your own mods, scripts maps, skins, models, gameplay rules, other fun stuff (Half-Life mods come to mind) and they were wildly enjoyable.  Yeah, this makes way for hackers and pirates but do tell me which games DON'T have that as a problem (last time I checked, Spore, despite the DRM protection, was the most pirated game of 2008).  As for SimCity, check out this screenshot:


Check it out--this is a whole gallery of SimCity 4 in-game screenshots made possible with modifications.  I'm serious, you look at SimCity 4 from 2003 and yeah, the game was rather glitchy and had performance issues when it came out.  But guess what--you can download fan mods like the Transportation Mod or the Opera House Fix which really tweak the game and make it much more playable.  Yet without any sort of fan-made mods, you're basically at the whim of EA/Maxis to fix the damn game for you...and odds are that they'll fuck it up more than the fans can.  Seriously, over the years, I've learned that fans can tweak a game better than the game designers themselves.  Dammit, EA, really?

EDIT: I guess one more point about this server nonsense is that it fosters multiplayer gaming. C'mon people, multiplayer is fun! You alway want to be in multiplayer, right? Um, not always! What if I *le GASP* don't care for playing with other people or I want to develop a metropolis without being molested by other pinheads out there on the Internets, how about that?? Like check out this city. Think this dude gives a crap about online play?

Honest to God, I'm not talking about SimCity anymore.  I do, however, want to talk about another EA published disaster.  It's called Real Racing 3 and it's an iOS/Android game similar to Gran Turismo/Forza's sim racing model.  It's free-to-play which means it's going to suck ass.  Seriously, check out the Eurogamer review--trashed it by literally limiting gameplay (making you wait X minutes before you can race again) and encouraging overpriced microtransactions for underwhelming car upgrades.  You know what, I'm not gonna fuckin' lie--I'd rather up front pay $10 or so for an unmolested, disturbance free experience instead of a "free" one that looks to inhibit me every step of the way.  But someone I know did say, "ain't nothing free, soon" but I counter by saying there's a difference between "offering microtransactions/advertisements" and "offering microtransactions/advertisements in such a way that it destroys any semblance of gameplay and fun."


To prove the point, here's a fun little game I downloaded for my iPhone recently.  It's called Tiny Tower.  It's a FREE game.  It's a "grind-it-out" Facebook-y kinda game that you really can't lose at.  You just save up money by clicking on crap and building new floors on your tower.  The only kind of advertisements that appear are ones on startup and they're very innocuous popups for games like "Sky Burger" and "Hungry Squirrels" that only last for two seconds before you click the red X.  As for monetization, there's a sly little option in the game's menu labeled "Get Bux" which lets you spend up to $30 for the in-game premium currency used to speed up construction, restocking of stores, etc.  But the good news if you play the game efficiently, you can earn tons of Bux easily.  Basically, I'm at 76 floors, have the best elevator, and I've spent ZERO United States Dollars on this game thus far.

I imagine the real life Samuel Willis has a James Earl Jones/Danny Glover voice as he utters, "Boy, my dream since I was a child was to work at the cheese shop."

And besides, even if someone DOES choose to buy Bux in the game, so what?  At least this game isn't being an ass about it like in EA games.  Seriously, man, if you're going to be a free-to-play game, you don't have to suck dick like an EA game.  Or at least grow a pair and charge $4 bucks or something like the Kairosoft games.  I got a lot of value and little grief out of games like Grand Prix Story and Mega Mall Story because Kairosoft chose not to go the shitty route when it came to monetizing games.


What a piece of crap.  When I choose to play a racing game, I want one where I can click a button that says "Go Drive/Race" and that's the end of it.  It's like the time Penny Arcade discovered that you had to wait in line to play bowling on Playstation Home.  WAIT IN LINE INSIDE THE VIDEO GAME. Thanks EA (and Sony), thanks.

Anyway, this has been a scintillating discussion.  I'm sorry I haven't been posting as much as I should have.  Not only am I pissed about SimCity, I'm also pissed about the Rock Band weekly DLC coming to a close in a few weeks (although I have no qualms against Harmonix for choosing to do so).  Sucks man, everything does these days.  I only hope and pray to God that Sega doesn't make these mistakes.  That's all, goodnight everyone.

Also check this out: MAH TINY TOWER.

We Apologize For The Downtime

$
0
0
In the meantime, please listen to our choice of waiting music!


Happy Easter Driving Updates

$
0
0
Alright, so...we're back.  Happy Easter and have a great day.

Let's cut to the chase--there's a couple of reasons why I've been posting less.  The main thing I've been at work for a month already.  It's a 9-hour workday (includes the 1-hour lunch) in a office with a bunch of nerds floating about.  I'm adding new features to the game but just last week, I've had to play the role of that guy who needs to find the needle in a haystack--basically, solve an easy chicken-shit problem that takes days worth of trial and error to crack and every passing hour puts your job security even more in jeopardy.  I'm kinda bummed out about work now but I'm hanging in there.  Only a matter of time before I get the experience to work at Sumo Digital, I pray to God...

And even worse is that there's really nothing going on Sega-wise...  We got The 90's Arcade Racer plugging along without me.  I'm still bitter about that.  Then there's Sega All-Stars Racing which is getting a patch to fix all the bugs and the difficulty issues but that doesn't change the fact the game has devolved into talking about two things--glitches (they're still at 'em) and tier lists.  The mystery DLC character hasn't been revealed yet and still, if that's the only extra character we'll ever get, that's a bit of a letdown IMO.  Then there's the Supermodel emulator which has basically stalled (Bart's getting a Doctorate, give him a break).  And, well...it's up to me to pull things outta my ass now.

There was also a rainstorm in Orlando which was a 30-minute hurricane that descended upon my house...really strange cause there was a very tiny red blip over where I was.  Huh, okay so it's worth posting about.



But anyway, it's really the little things now that get me by these days.  Like driving to the airport to pick up a friend while accelerating around the terminal blasting AC/DC and Metallica.  God forbid I drive 10 MPH over the speed limit but it was good fun to pretend to be a NASCAR driver.  Then there was this--on a simple trip up the road to a Checkers drive-thru, I drove through a verdant wavy part of International Drive by the convention center, near the Dave & Buster's I visited twice already.  And what I experienced was rather wonderful...



I wish I saw more happy things like this in my racing games.  More trees, more colors, more fancy architecture, more blinking signs (like those in Scud Race and Daytona 2 that flash "3 LAPS TO GO"...why don't they have those anymore???).  And how funny is it that I'm near the place that inspired the Sega-AM2 crew to make Daytona 2 as colorful as it is.  Check out the Saturn Magazine Interview with Makoto Osaki and how he mentions going to Daytona International Speedway and then Disney World & Universal Studios (on this page).  I'm so close to where this magic happened and yet I feel like all these game designers are trying to beat me down.  It's like...people don't even try to make their racing games feel good anymore--it's basically "let's make it as gritty realistic as we can and drown out all the fun."  Boo, hiss, go away bad game designers...

On the other hand, Eutechnyx may not be as bad as we thought...

But one more thing, I was on my way to work one day when I found this fun-tastic van next to me.  Tell that Aggressive Appliances of Orlando didn't take AGES to get that good, did it...???


Want to talk about the NASCAR stuff going on (like Joey Logano who "killed" Denny Hamlin) and other garbage later.  Like THIS:

Announcement About The Future Of This Blog

$
0
0
Hey guys, how are you doing.  It's an okay day for me, kinda tired but this has been on my mind for the last month or so and it must be said.

In the near future, about a month, I'm going to sunset this blog.  Two-and-a-half years and 700+ posts later, it's time to call it quits.  It's become too arduous and trivial to do so here for a multitude of reasons which I will state...:

* I'm a working man now.  I have a legitimate job that's not an internship or other joke of a career.  I'm working 9 hours a day, possibly more in the near future, and after my week, I'm practically burned out after doing that and whatever other things I need to do to take care of my young adult self.  And on top of that, rambling about video games and saying controversial things as someone in the game industry can come back to haunt me, big time.  A few things I've said on this blog could get me fired from my current job.  A while back I caused a mutiny by criticizing a game behind my grad school classmates' back (Plushy Knight) and it caused problems.  I don't want anything like that to happen again.

* There's simply little to nothing going on with Sega anymore.  Well, there is, if you're into cheesy Sonic sequels, more Yakuza, Football Manager, Total War, and the occasional Sega nostalgia piece they toss the fans for a quick buck.  We've worn thin on Daytona 1, 2, Scud Race, OutRun 2, Crazy Taxi, even Sega All-Stars Racing, etc.  Those games aren't going anywhere anymore.  We got the emulators, we got XBL/PSN ports, we got the Hornet in Sega All-Stars Racing, we got a cool new fangame coming up (The 90's Arcade Racer), but other than that, aside from talk about some oldies like Power Drift, Rad Mobile, and Emergency Call Ambulance...we're kinda toast here.

* And as for other things, I can't criticize Need for Speed and Burnout forever.  There's nothing left to say about those franchises that hasn't been said.  It's crap racing all about wrecking expensive cars and terrible cutscenes--it's a done deal and as long as people still piss themselves over it, nothing's going to change about it.  As for things like real-life racing like NASCAR and such, no one really cares, do they?  The sport is awash with phony controversy and regulations, plus when I post about these things, people usually don't read it at all.  So what's the point?

* All great adventures I've embarked on, whether it's Counter-Strike Maps, Super Sprint, posting on various message boards, etc. always have a lifespan.  At first, it's all I ever dream about--wake up, do activity X, think about it in your free time, go to sleep.  But eventually, I just lose interest in it altogether.  And no amount of motivational talk can really get me to work on these things again.  This blog is just a victim of it.  It's getting more painful to write these posts that I reluctantly put them off for too long.  And when I do, the blog just gets more and more disorganized.  Look at sites like UK Resistance and Shenmue Stare--they called it quits eventually so it's not so shocking I do so as well.  Well, better to just call it quits now than force myself to tend to this blog for the two or three serious readers this gets each each day.

* Most of all, I'm starting to realize that this whole infatuation with wanting to work for Sega, meet Yu Suzuki and the AM2 team, and make Daytona USA 3 is a total wash.  It's like a childhood dream you have--you want to assume an extraordinary career like a professional athlete, a musician, or an astronaut.  But when you get older, you realize those things are stupid for numerous reasons--it's incredibly difficult and unlikely you'll ever get that job and once you do, you realize it's not what it's not what you imaged.  After being exposed to the REAL game industry over the last year or so, I now realize how much it actually sucks and how vulnerable I really am.  You have to be some "god among men" like Miyamoto, Suzuki, Kojima, etc. to be heard and even still, who's to say that Daytona USA 3 isn't somehow horribly botched?  It's time to stop pretending I'm on a "mission from God," that's all.

That's...really all there is to say about it.  I still hope great things for Sega, Sumo Digital, racing games, etc. but really, it's time to give it a rest.  I'll get in touch with you guys later but all I have to say is this...  To be this good takes Ages and it's been ages and now I'm good.  Thanks for every subscriber, reader, and good comment that's make this all worthwhile over the years... ;)

And Another (Good) Announcement About This Blog

$
0
0
Well guys, I should say that the last post I made about the blog closing down is simply not true.  It was a horrendous April Fool's joke I didn't take much pleasure out of and sorry if anyone was hurt by reading that.  I didn't do this to get pity out of you guys or to really bail cause I was on the fence or some nonsense like that--it was a joke from beginning to end.

Unfortunately, though it was a joke, there were some things that were true about it.  The reason it seemed so genuine is because those things I mentioned are true fears of mine--that you'll show up to work at Sumo Digital or wherever and suddenly go stupid and get fired, that your favorite game company or companies will stop making good games, that the things you used to love you won't anymore, and so on and so forth.  I've been in a funk for the last few months, that's obvious.  But this blog will always have a purpose and I won't ever shut it down unless it's for some really good reason, better than "I feel bad, I don't want to post anymore" or some crap like that.

The blog is the only place left I have to vent about games.  It's the only place where I can still remember the Sega racers.  Hey, on the flip side of the coin, Sega, as stupid as they are, has made great strides in the last decade!  Who would've thought that in the last 6 or 7 years, we'd get mounds of new Sega racing footage in the form of pictures, videos, and player testimonials, we'd get Daytona 1 and 2 emulators, that Daytona would get a home port, that OutRun 2, Crazy Taxi, and Sega Rally 3 would get on XBL/PSN, that we'd get not one but two Sega All-Stars Racing games, that the Hornet would appear in two new racing games (Ridge Racer and Sega All-Stars Racing), and that we'd get a serious fan-made racing game called "The 90's Arcade Racer"!!!

The way I see it, this is an American Football game and Sega is advancing the ball down the field.  He's running down the field as his teammates throw blocks to help him advance.  Well he's down to the 10 or 5 yard line and he's still got one more man to beat.  Who's going to block that guy???  I would certainly like to be that guy who throws the block and gets jacked up (but helps Sega reach the end zone).

The main two problems I'm facing right now is that I'm preoccupied with other things and that I need to get motivated once again.  I need to go back to a NASCAR race or an actual arcade again.  I need to get excited again about driving!!!  And I don't give a damn what's going on with the game industry or websites cause I sure as hell am not going to let "evil forces" like Electronic Arts, Activision, Microsoft, etc. try to persuade me otherwise.

Besides, let's face it.  If I were to suddenly quit on Sega and this blog, what else would I be doing with my life?  Where would I go?  Would I be content working at the same job being a "yes-man programmer" my entire life?  Hell no.  And if I get fired for some controversial things I said on this blog, well...good, who wants to work there anyway.

Unfortunately, I will probably not be posting as much as I did before but I will be saying good things about Sega and racing games some more.  I can't let that passion get away from me because without it, I'm a corpse who's assumed room temperature--I'm done for--so it's Sega or bust, dammit. Leave comments, I read every one of 'em, guaranteed, even if I have posted in a while.


Bye guys.  *hops in conveniently placed Ferrari and drives off*

Rest In Peace, Rock Band

$
0
0
I know a lot of you probably don't give a crap about Rock Band (the game), but I do.  For a good part of '08-'12 I poured more money into that game than pretty much everything else.  Like you guys would go to the store and buy multiple games--Mass Effect, Assassin's Creed, BioShock, etc.  I would just get Rock Band, Rock Band, Rock Band.  Makes sense, no?  That's how much the series apparently meant to me.


Every week for the last FIVE YEARS, Harmonix would release at least one new song for DLC.  The average for each week was about 3 to 6 new songs but sometimes they would release massive albums/song packs of 10 or more songs and those were fun days.  Always checking the websites each Friday to see which songs could be purchased the following Tuesday.  To put things in perspective, I currently own 1,500 songs in my library, plus three RB2 guitars (with third-party strum bar and lots of WD-40 to make the buttons click), two RB2 drumsets (one with cymbals), three RB mics, a RB3 keyboard and a RB3 Pro Guitar..  All of that must cost at least $2,500.  So Rock Band was a pretty big deal to me, don't you think???

Well, apparently, over the last year, the amount of weekly DLC dwindled...it was obvious the game wasn't as popular as it once was and that Rock Band was on borrowed time.  AC-DC/Lego/Beatles/Green Day Rock Band (plus Blitz) were great to tack on additional songs/features but it wouldn't last.  Last Tuesday, they released one last song--Don McLean's American Pie.  It's not one of my all-time faves but it's a great golden oldie to end the 281 week run on.  Dammit, this can't be true...there's so many more songs and bands to get in the game.  Where's Van Halen, Led Zeppelin (I know they are picky), ZZ Top, Bruce Springsteen, The Eagles, etc?  Where's all the keyboard wishlist DLC I wanted?  It's not coming...it's all over...

Rock Band is dead.  I'm utterly depressed but you know what?  It gives me faith in this generation of gaming.  Because Rock Band really was a game that should've faded away much earlier than it has now.  The fact that the series has over 4,200 playable songs is because the people working on the game actually genuinely cared about the damn game they were working on (list of all the DLC)!!  I can tell that they held out for as long as possible even though it was obvious the weekly DLC became less and less profitable.  Honestly, I wish game devs actually stuck to their guns on great convictions like these.

Boy, I'd love to see a racing game get as much DLC as Rock Band did (Forza 4 with its car packs and one DLC track barely comes close).  Thank you Harmonix for the inspiration.  Rock Band 4 is super unlikely IMO cause there's not much else to add to the series (we got pro guitar/drums/keys, what now???  saxophone???) aside from the ability to create charts from any MP3 you own (which is absurd, I admit)?  Now I can't listen to any song anymore without drumming my fingers to the notes, like I'm imagining a bunch of green-red-yellow-blue-orange notes coming down the lane as I press them like piano keys.  So Rest in Peace, Rock Band, you will be missed...

The first DLC song I bought for $2.  It started a Rock Band avalanche for me.

FAREWELL, SWEET PRINCE... ;_;

Real Life Sega Racin'--Plus Poor, Poor Peter Moore :(

$
0
0
Well guys, last Friday was one of the greatest days of my life.  What happened, you say?  It was morning time and I made the 15-minute drive up the highway to try to get to work on time.  The pavement was wet from rain.  As I was traversing the offramp to take one of those nifty 180-degree banked turns, I always instinctively punch it and hit the racing line.  Seriously, it's little things like "go 50 mph around a sweeping turn" that really help me get through the day cause seldom does anything else.

And as I throttled on around the turn, I started to drift.  Not hydroplane but DRIFT like in Daytona, OutRun, Initial D.  The little blue FWD coupe started to slide at (I guess) 15 degrees for about 3 seconds.  But what makes this even more exhilarating was that I handled it like a mother f***in champ.  Didn't panic like "OMFG I'M GOING TO DIE", just sort of eased off the gas, counter-steered and whoomp--car straightened out and I was on my merry way.  Just like Captain Chelsey Sullenburger (with ice water in his veins) as US Airways Flight 1549 made an emergency landing in the Hudson River with no casualties.  Sorta like my brain snapped and said "I got this bro," as I realigned the car without a sign of panic.

The drift goes on my repertoire of things a race car driver must do to to become a bonafide driver.  Things like trade paint with the wall (thanks wooden fence), spin out on the highway, survive a wreck on the highway (no damage to either cars, I'm that good), floor it 10 times trying to beat the red light, do a 3-point turn, parallel park once, have a 95% success rate (min. 25 attemps) doing a right turn into a parking space, beat every Sega racing game, start a blog and talk about race cars, and so forth.  Most legit driver ever, watch out Travis Pastrana.

By the way, listen to some cool ass music:


Anyway, this is kind of a hilarious story.  We know about our beloved Peter Moore, right Sega fans?  Well, Peter Moore is now the new Chief Operating Officer of EA.  Basically, he's the Master of the Domain.  And he posted an editorial in EA's defense titled "We Can Do Better."  Obviously it doesn't mean jack shit to the legions of angry Redditors out there but still kinda funny to watch EA become self-conscious of their behavior.  Will they change?  Meh, not counting on it...

Head of EA: Our cheeky m8 took AGES to get dis good, wot u say bout him nao???

But after reading it, to be honest, Peter is kinda right, partially cause he's not scumbag John Riccitiello with the microtransaction quotes.  The thing that is most telling is "The tallest trees catch the most wind."  Yeah, EA, as much as they suck ass, still has a few good games to their name--Battlefield, Mass Effect, Madden, The Sims...QQ all you want about them but that doesn't change the fact they're at least decent.  The fact that they're so famous means they'll catch the most crap.  Fairly certain there are smaller companies just as scummy but you'll never hear people mocking them.  Plus I was reading a Cracked article yesterday called "6 Harsh Truths That'll Make You A Better Person."  Here's a good segment at the article's conclusion that you should probably read:

Remember, misery is comfortable. It's why so many people prefer it. Happiness takes effort.

Also, courage. It's incredibly comforting to know that as long as you don't create anything in your life, then nobody can attack the thing you created.

It's so much easier to just sit back and criticize other people's creations. This movie is stupid. That couple's kids are brats. That other couple's relationship is a mess. That rich guy is shallow. This restaurant sucks. This Internet writer is an asshole. I'd better leave a mean comment demanding that the website fire him. See, I created something.

Oh, wait, did I forget to mention that part? Yeah, whatever you try to build or create -- be it a poem, or a new skill, or a new relationship -- you will find yourself immediately surrounded by non-creators who trash it. Maybe not to your face, but they'll do it. Your drunk friends do not want you to get sober. Your fat friends do not want you to start a fitness regimen. Your jobless friends do not want to see you embark on a career.

Just remember, they're only expressing their own fear, since trashing other people's work is another excuse to do nothing. "Why should I create anything when the things other people create suck? I would totally have written a novel by now, but I'm going to wait for something good, I don't want to write the next Twilight!" As long as they never produce anything, it will forever be perfect and beyond reproach. Or if they do produce something, they'll make sure they do it with detached irony. They'll make it intentionally bad to make it clear to everyone else that this isn't their real effort. Their real effort would have been amazing. Not like the shit you made.


Geez...no doubt about it, I'm sick and tired of people who complain but don't contribute anything to society.  BUT I DO.  I'm a game designer/blogger of 2.5 years and what EA does is garbage.  Like God's Honest Truth, Reddit Gaming, if you hate EA so much, go do something proactive about it besides sit in your corner of the Internet and circlejerk over it as you continue to suck at the teat of EA by buying all their crap.  Your site is almost 4chan bad now.  Oh, that's right, you stole all the good stuff from 4chan (like every meme there is) so, as the Brits say, go sod off...

EDIT: Wait, more to say about Reddit.  As I continue to skim over /r/gaming/ (Lord Jesus Help Me), I'm convinced I found the template for every top post, a shitty meme-pic as such:


*le picture*


* - Bear in mind that this was at the top of /r/gaming/'s front page.  What passes as "quality" content on that site.

But one choice quote from Peter Moore, just for fun:

Many continue to claim the Always-On function in SimCity is a DRM scheme. It’s not. People still want to argue about it. We can’t be any clearer – it’s not. Period.

I don't care if SimCity's Always-Online function is a DRM or not, it sucks.  I don't want to be forced to play online with other people when I play SimCity.  The server downage, lack of user mods, and constricted gameplay make it simply untolerable as it is.

Oh, and speaking of Always-Online, check out the new Xbox which is rumored to function the same exact way.  The one that makes the Kinect a mandatory feature.  Yeah, that's two strikes by Microsoft--always-online and Kinect-required.  And then you have this Microsoft guy talking smack over Twitter against people who can't stand the Always-Online connection.  Apparently the guy was joking (smart move, especially with angry Redditors trying to pounce on any EA/Microsoft/Activision employee they can get) but it really gets me thinking about Always-Online and how this kind of stuff is "perfectly okay" according to these people.  I'm joining the PC Master Race if this is the case.  New Xbox is looking more like shit every day.

-----------

I just felt like throwing this in here for fun.  Super old but I don't care.  Here's Richard Garriott (of Ultimate fame) saying that "most game designers really suck."  I've never cared about Ultima and I think Richard is an arrogant asshole but I do agree with over-infatuation with the game designers and how they trot up on stage and give the same-old self-aggrandizing speeches and soak in all the attention like they're gods among us mere pawns & peasants.  You guys would be nowhere without the programmers and artists who helped you get there.  Yeah, power to the programmers (and artists too, although they don't like drawing cars so boohoo), you guys are the best.  Now go shave your neckbeards.

------------

One more thing.  I keep hearing about these guys called the "Game Grumps" from all my ex-FIEA classmates.  And how they talk about the Game Grumps playing Sonic '06 and how astonished they are at how bad that game really was.  Um, welcome to the life of Sega fans seven years ago.  I beat Sonic '06 from  start to finish and everyone's like "NO WAAAAYYYY."  Yes way.  It was like eating prison food while fans of every other company got to eat 5-star steak and lobster.  As a bitter Sega fan, I want every non-Sega fan to suffer with us.  Ok, adios guys.
Viewing all 48 articles
Browse latest View live